This vault contains the rules for the Soul Linking One-Shot campaign. This system is a draft and subject to change.
Getting Started
Click here to access your character sheet, where you'll find your Spell Inventory and buttons to roll dice.
Check the Starting out page for lore details and a basic introduction to your characters.
Core Mechanics
- Soul Linking Overview - How spells work like inventory items.
- Formula for Stats - Calculating stat bonuses from linked spells.
- Ranks and Levels - How spell levels translate to Soul Link Ranks.
- Stats - Definitions of the core stats used in this system.
- Drawing Spells - How to acquire spells from enemies.
- Casting Spells - The rules for casting your drawn spells.
- Familiarity With Spells - Identifying known and unknown spells.
- Elements - Simplified elemental types.
- Elemental Affinities - Weaknesses, resistances, and masteries.
Combat Rules
- Critical Hits and Knockdowns - Rules for critical hits, the downed state, and player differences.
- Baton Pass - Passing extra actions to allies.