Level: Cantrip (SL Rank 1) Actions: pf2:2 (2 Actions) Element: ⚔️ Physical, ⚡ Electricity Source: Player Core 2 pg. 248 1.1


Description

You conjure a whip-like length of sharp, electrified copper filament that lashes out to cut and shock your foe.

Mechanics

  • Range: 30 feet
  • Targets: 1 creature
  • Defence: AC
  • Traits: Attack, Cantrip, Concentrate, Electricity, Manipulate, Metal

Effects

  • Make a spell attack roll against the target’s AC. The wire deals (1d4) physical damage (from slashing) and (1d4) electricity damage.

    • Critical Success: The target takes double damage (both physical and electricity) and (1d4) persistent electricity damage.
    • Success: The target takes full damage (both physical and electricity).
    • Failure: The target takes the (1d4) electricity damage, but not the physical damage.
    • Critical Failure: The target is unaffected.

Heightened (+2)

  • The initial physical damage, initial electricity damage, and persistent electricity damage on a critical hit each increase by (1d4).

Tags: cantrip level0 physical electricity attack concentrate manipulate metal arcane primal