Level: Cantrip (SL Rank 1)
Actions: pf2:2
(2 Actions)
Element: ⚔️ Physical, ⚡ Electricity
Source: Player Core 2 pg. 248 1.1
Description
You conjure a whip-like length of sharp, electrified copper filament that lashes out to cut and shock your foe.
Mechanics
- Range: 30 feet
- Targets: 1 creature
- Defence: AC
- Traits: Attack, Cantrip, Concentrate, Electricity, Manipulate, Metal
Effects
-
Make a spell attack roll against the target’s AC. The wire deals (1d4) physical damage (from slashing) and (1d4) electricity damage.
- Critical Success: The target takes double damage (both physical and electricity) and (1d4) persistent electricity damage.
- Success: The target takes full damage (both physical and electricity).
- Failure: The target takes the (1d4) electricity damage, but not the physical damage.
- Critical Failure: The target is unaffected.
Heightened (+2)
- The initial physical damage, initial electricity damage, and persistent electricity damage on a critical hit each increase by (1d4).
Tags: cantrip level0 physical electricity attack concentrate manipulate metal arcane primal