Level: 3 (SL Rank 2)
Actions: pf2:2
(2 Actions)
Element: 🌌 Void
Source: Player Core 2 pg. 243 1.1 (Adapted for campaign rules)
Description
You inflict a potent curse that accelerates the natural processes of time, causing rapid aging, erosion, and decay in the target.
Mechanics
- Range: Touch
- Targets: 1 Large or smaller object, construct, or living creature
- Defence: Fortitude
- Duration: Varies
- Traits: Concentrate, Curse, Manipulate, Void
Effects
- You curse the target with rapid aging or erosion. The effect depends on whether the target is an object, a construct, or a living creature.
- Artifacts, along with objects and constructs made of precious materials (as determined by the GM), are immune.
Targeting a Construct:
- The construct takes (4d6) void damage (basic Fortitude save).
- On a failure, for 1 hour, the construct is clumsy 1, is enfeebled 1, and can’t be Repaired. The curse also attempts to counteract any spell that would restore the construct’s Hit Points.
- On a critical failure, these effects have an unlimited duration.
Targeting a Living Creature:
- The living creature must attempt a Fortitude save. Ageless creatures are immune.
- Critical Success: The living creature is unaffected.
- Success: The living creature briefly ages, becoming clumsy 1 and enfeebled 1 for 1 round.
- Failure: As success, with a duration of 1 hour.
- Critical Failure: As success, with an unlimited duration.
Targeting an Object:
- If the object is attended, its bearer can attempt a Fortitude save.
- If the bearer fails or the object is unattended, the object immediately takes (4d6) void damage (applying Hardness normally), and the item is cursed with an unlimited duration.
- Until the curse ends, the item becomes shoddy and can’t be Repaired, and the curse attempts to counteract any spell that would restore the object’s Hit Points.
- Cleanse affliction can target an item affected by this spell.
Tags: spell level3 void curse debuff duration arcane occult primal pfsstandard playercore2 adapted